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|                AHL CVAR List                |
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Client side
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hud_fastswitch 1/0       - fast weapon switching
crosshair n              - choose your crosshair
eyecandy n               - how many effects happen on screen at once. Can cause "too many particles" if set too high
r_decals n               - number of decal effects. Set it to 4096 if your system can handle it. AHL loves decals.
gore_level n             - how much blood/gibs appear

cl_wallfx 1/0            - wall debris on/off
cl_wallfxscale n         - size of the debris
cl_muzzlefx              - First person muzzle flashes on/off
cl_externalmuzzlefx      - 3rd person muzzle flashes on/off
cl_bloodfx               - blood particles on/off

cl_forcefps 1/0          - force rush mode to stay in first person
cl_autotime 1/0          - automatic rush mode on/off
cl_slowsound 1/0         - slow sounds down when in rush mode
cl_norushmode 1/0        - never uses rush mode.  Use this if you have weird things happening in multiplayer, or just don't like rush.

cl_bodystay  n           - how long bodies stay on screen in seconds 0 = forever
cl_screentilt n          - screentilt 0-8 0 = off 8 = max
cl_menubars 1/0          - removes the help bars from the top + bottom of the screen in spectator mode
hud_takeshots 1/0        - takes a screenshot of the scoreboard at the end of each level

super_volcanos		 - super volcano mode added by demand of the sexehbot


Server side
----------

mp_tkdeal n              - how to deal with TKers 2 = kick 1 or 0 = punish
mp_chasecam n            - chase cam 0 = off 1 = on 2 = teammates only
mp_allowspectators 1/0   - allows free floating spectators
mp_allowpractice 1/0     - allows gun fights whilst waiting for the round to start
mp_tkbantime n           - how long a TKer will be banned for
mp_balanceteams 1/0      - allows you to play with unbalanced teams
mp_forcebalance 1/0      - forces the player to join the team with fewest players
mp_fraglimit n           - max kills before level change (DM + LMS Only)
mp_timelimit n           - max time before a level change
mp_roundtimelimit n      - max time a round can last
mp_forcerespawn 1/0      - whether a player is forced to respawn in DM/roundless TP
mp_gametype 1-5          - different game modes
mp_friendlyfire 1/0      - whether team mates can cause damage

sv_logdamage 1/0         - writes the damage caused to each player to the logs
sv_logchat 1/0           - writes conversations to the logs

sv_floodcount n          - flood prevention, you can say x things in y seconds.  This is the x.
sv_floodtime n           - flood prevention, you can say x things in y seconds.  This is the y.

bot_snipe 1/0            - when running bots
bot_wp_edit 1/0          - turns on bot editing mode
sv_wpedit 1/0            - allows the server/computer to edit bot waypoints
mp_bots n                - adds bots.  Enter a number.
kickbot "name"           - kicks the bot you name.  Using kick rather than kickbot will make ahl crash (don't know why :( )
sv_botgrudge 1/0	 - Set bots to auto forgive team kills
